Contender league contains the highest rated non-Grandmaster players with at least 1 game played this season; players there either didn't have enough games played or MMR at the last promotion.
The Practice League no longer exists in the game, but was available early on in Wings of Liberty. The Practice League was separate from the rest of the ladder, which allowed new players to practice multiplayer matches prior to their placement matches.
Practice league was completely optional. Players could conduct up to 50 matches in Practice league, which used a special "novice version" of the ladder maps. The novice versions differed from the standard version as they included additional destructible rocks in rushing paths to slow the game down.
This provided early game protection for newer players, which afforded them time to explore and learn both the interface and game. Additionally, the game speed in Practice League was "Normal" instead of "Faster". After 50 matches, regardless of whether a player won or lost, players progressed to their placement matches for the competitive leagues. It will work just like the regular league, except it doesn't do a bunch of ladder stats, so you don't have to worry about your rank and where you are.
It'll be at a slower game speed setting, so it will be what you're used to from the campaign, and it will be on a bunch of maps that are anti-rush -- that are designed specifically to prevent rushing. Now, I can't promise you that you won't die at minute six -- you could be minding your own business and here comes a fleet of Banshees and, "Aaauugh!
I'm dead! I can promise you that. You'll at least have a chance to get your feet wet and experience some of the tech tree before you get rolled. Players are ranked within their division based on their Points. The function of points is to determine a player's rank within their division. After having completed their placement matches, players start out with 0 points. The number of ladder points is only weakly correlated to skill.
Especially if players have unspent bonus pool, ladder points tend to measure activity level much more strongly than performance. On November 15, , Blizzard released a chart for season 4 explaining the point cutoffs required to almost be guaranteed a promotion. The charts also contain information for team formats and for all regions. Note that this chart reflects the Wings of Liberty ladder, and no such chart has been published for Heart of the Swarm, where the league populations, bonus pool accrual rate, and season length are different.
You earn or lose points by winning or losing matches, respectively. To simplify how it works in practice [11] :. As of Patch 2. When a game is lost, points are subtracted from the bonus pool of the player. The Bonus Pool is the sum of all "bonus points" a player can get, which are added to the rating points a player earns after a victory or, in the case of a defeat, points are deducted from the bonus pool rather than the player's ladder points.
The Bonus Pool serves two purposes: to encourage players to play games so their points are always trending upward, and as a global decay mechanism since all players have equal access to the same amount of Bonus Pool.
Players receive Bonus Pool points at a set rate per league. Before Season 3, all players received points at the Master league original rate. Season 3 introduced a separate accrual rate for leagues below Master. A player joining StarCraft freshly after the start of a season instantly receives the Bonus Pool as if he started at day 1 of the Season.
This change was made in Patch 1. How are ratings calculated for 2v2? Is it an average of the two players or cumulative? Each pairing of players for arranged 2v2 matches carries its own rating. If you participate in 2v2 random, you would have your own individual ranking. Matches that include 2v2 random players average the rating of the two players and compare it to their opponents rating.
Silentdeath wrote Sidonais wrote Starcraftnp wrote Nesis wrote Jher wrote Jame wrote Unreal wrote Kagegb wrote Sundeth wrote Page 1. Rate it! Great Good Okay Poor. How league and placement matches work in starcraft 2 by Silentdeath. Tags : league placement ranks starcraft 2. Silentdeath wrote Brutalisk. Sidonais wrote Zergling. Starcraftnp wrote Zergling. Nesis wrote Zergling.
Jher wrote Zergling. Jame wrote Thor. Unreal wrote Zergling. Kagegb wrote Zergling. A: Invite your friend either by right-clicking them in your friends list, or right-clicking their name from another screen such as a score screen or their profile. When right-clicking their name you'll see an option to invite them to a party. Once you're in a party, click the Multiplayer menu item in the top left, and select the team size according to the number of people in your party.
In your specific case, you'd choose 2v2. From this, we are able to determine your general level of ability and place you in a league that we believe to be appropriate for your skill. Does the system take into account stats gathered from within a match, e. No, the system only cares about whether a match was won or lost, and the skill of the participants.
A league is a rough measurement of a player's skill. By completing your five placement matches you'll be placed into one of these leagues.
There's also the practice league for players who are starting out, and other special leagues may be created in the future to provide rankings that differentiate the top players.
Leagues are divided up into divisions consisting of at most teams or individual players in the case of 1v1. Those teams or players compete for the top slots in each division. In the future, there will be tournaments to determine the top players in each division and the winners will compete to determine the top players in each league. The system is divided up this way so players can track meaningful progress within their division while competing against others of similar skill.
How do I move up in rank within my division? For example, from rank 51 to rank Players gain points towards a higher rank by competing with other players and winning. However, it is important to remember that the number of points awarded is based on the rated difficulty of your opponent. Example: Player A may have a win-loss ratio of and be ranked in the Silver League at 35; while player B may have a win-loss ratio of and be ranked The difficulty of some of those matches say playing against Gold League players may mean that he either received more points for a win or lost fewer points for a loss.
How do players move down in rank on the ladder? For example, from rank 44 to rank Player lose points when they lose matches. You are ranked relative to everyone in your division within your league. The amount of points you lose per match is comparable to how points are calculated when you win.
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